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ArcheAge Chronicles Builds

A build here is class plus weapon plus trait path plus stat spread. Early Access is live. Point spreads on each card come from the cited build, not our testing.

Updated

Early Access is live. We are updating this page from launch-week patch notes, player reports and creator videos; changes land in the change log.

Class and weapon matrix

Each cell links to that weapon's build section. Official skill names come from XLGAMES posts; reported ones from press class previews.

Class portraits: Image: XLGAMES via Steam (Dawn Pioneer pre-order art).

Starter builds

Compiled from public guides and creator videos, not our own testing. Most were written on the October demo, so numbers may change.

Axe and Shield starter (block and counter) Reported· Mobalytics

Based on: Launch-day guide (Mobalytics, Nov 4) and RaidDex leveling build (checked on the demo).

Stats Strength first, then Endurance. Add Constitution when you need more health; Talent later as gear develops.

Rotation
  1. Open: Forceful Lunge, then Tremor Strike.
  2. After a successful block: Battle Cry, then Tremor Strike.
  3. Shield Slam, then Tremor Strike; Brutal Crash joins once unlocked.
  4. Save Death Ward for emergencies (15 s Immortal, five-minute cooldown).

Traits Battle Cry branch: Rally (party damage for 12 s) and Twin Pulse (healing over time on repeated Battle Cry).

Gear Early axe to look for: Bloodfeast. Max SP on head and gloves, movement speed on chest and boots.

Updated

Compiled from public guides and creator videos, not our own testing. Most were written on the October demo, so numbers may change.

Storm Hatchet (lightning, with Longbow opener) Reported· RaidDex

Based on: RaidDex Storm Hatchet build and Kybuza's Ranger guide; both based on demo testing.

Stats Agility and Talent for the lightning build: Agility for critical rating, Talent for elemental attack.

Rotation
  1. Open with the Longbow: Aimed Shot and Scarlet Arrow.
  2. Switch to Hatchets: Lunge, Shocking Kick and Thunder Slash, through to Stormsplitter.

Traits Lightning (thunder) Hatchet path.

Updated

Compiled from public guides and creator videos, not our own testing. Most were written on the October demo, so numbers may change.

Burn Longbow (fire) Reported· Kybuza (YouTube)

Based on: Kybuza's Ranger guide; the creator says it is based on demo testing.

Stats Agility and Talent. A critical (physical) Longbow build goes Agility and Strength instead.

Rotation
  1. Build around Fire Arrow.
  2. Rapid Fire with the Friction trait raises the burn gauge and restores HP on burning targets.

Traits Fire path with Friction.

Updated

Compiled from public guides and creator videos, not our own testing. Most were written on the October demo, so numbers may change.

Fire Mage leveling Reported· RaidDex

Based on: RaidDex leveling build (checked on the demo); Retain and Shooting Star from Nerd Bird's class video.

Stats Intelligence first, Constitution second. RaidDex's level-40 spread: 64 Intelligence, 50 Constitution.

Rotation
  1. Flaming Blossom, Wall of Fire and Arcane Fount for damage.
  2. Retain to chain spells; Shooting Star after building up 10 Energy Cores.

Traits Fire path, plus Max HP and Untouchable Veil to stay alive.

Updated

What a build is in ArcheAge Chronicles

  • There are six primary stats: Strength, Agility, Constitution, Intelligence, Talent, and Endurance. Strength raises physical attack. Intelligence raises magic attack. Agility boosts crit chance and some physical attack. Constitution increases HP and crit resistance. Endurance increases stamina and defense. Talent supports magic attack and reduces equipment penalties. One point always buys one stat. Official
  • Every weapon type has its own trait tree. Nodes may grant stat boosts, brand-new skills, or change how an existing skill works, so two players with the same weapon can fight differently. Official
  • Trait points come from Raeven's Coilstones, each placed near a powerful boss, and are split from character level. Official

The six stats

StatWhat it doesPer-build pick
Strength Raises physical attack
Axe and Shield starter (block and counter): Priority 1 Reported
Burn Longbow (fire): Alternative (physical build) Reported
Agility Boosts crit chance and some physical attack
Storm Hatchet (lightning, with Longbow opener): Priority (tied) Reported
Burn Longbow (fire): Priority (tied) Reported
Constitution Increases HP and crit resistance
Axe and Shield starter (block and counter): Priority 3 Reported
Fire Mage leveling: Priority 2 Reported
Intelligence Raises magic attack
Fire Mage leveling: Priority 1 Reported
Talent Supports magic attack, reduces equipment penalties
Axe and Shield starter (block and counter): Priority 4 Reported
Storm Hatchet (lightning, with Longbow opener): Priority (tied) Reported
Burn Longbow (fire): Priority (tied) Reported
Endurance Increases stamina and defense
Axe and Shield starter (block and counter): Priority 2 Reported

Stat effects: Official· XLGAMES / Steam One point always buys one stat. Point spreads come from the cited build, not our testing. Axe and Shield starter (block and counter): Strength first, then Endurance. Add Constitution when you need more health; Talent later as gear develops. Storm Hatchet (lightning, with Longbow opener): Agility and Talent for the lightning build: Agility for critical rating, Talent for elemental attack. Burn Longbow (fire): Agility and Talent. A critical (physical) Longbow build goes Agility and Strength instead. Fire Mage leveling: Intelligence first, Constitution second. RaidDex's level-40 spread: 64 Intelligence, 50 Constitution.

Sources