EA unlock in 0d 00h 00m Live since Nov 3, 3:00 PM PST Nov 3, 3:00 PM PST · Nov 3, 23:00 UTC · Nov 4, 07:00 UTC+8 | Steam · $29.99 | Early Access · Windows
Dungeon fight against a crowned giant among winged undead and hanging cages. XLGAMES via Steam

ArcheAge Chronicles System Requirements

Updated

Early Access is live. We are updating this page from launch-week patch notes, player reports and creator videos; changes land in the change log.

ArcheAge Chronicles needs a Windows 64-bit PC with at least 16 GB RAM, an Intel Core i5-10400 or AMD Ryzen 5 3600, and an RTX 2060 SUPER or RX 6600 with 8 GB VRAM. The recommended setup is 32 GB RAM, an i7-12700 or Ryzen 7 5700X, and an RTX 4060 Ti 16 GB or RX 7700 XT. You also need 100 GB of free space on an SSD. These figures are from the Steam store page.

MinimumRecommended
OSWindows 10 64-bitWindows 11 64-bit
CPUIntel Core i5-10400 / AMD Ryzen 5 3600Intel Core i7-12700 / AMD Ryzen 7 5700X
RAM16 GB32 GB
GPUNVIDIA GeForce RTX 2060 SUPER / AMD Radeon RX 6600 (8 GB VRAM)NVIDIA GeForce RTX 4060 Ti 16 GB / AMD Radeon RX 7700 XT (12 GB VRAM)
DirectXVersion 12Version 12
Storage100 GB, SSD required100 GB, SSD required
Target30 FPS, 1080p, Low, upscaling on Quality60 FPS, 1080p, High, upscaling on Quality

What the targets mean

Steam states what each tier is aiming for. Minimum targets 30 FPS at 1080p on Low settings with upscaling set to Quality. Recommended targets 60 FPS at 1080p on High settings, again with upscaling on Quality.

Close-up of a fire-breathing dragon tearing through a burning battlefield.
Close-up of a fire-breathing dragon tearing through a burning battlefield.Image: XLGAMES via Steam

Both tiers assume upscaling is on. XLGAMES has not published targets for 1440p or 4K, so we cannot tell you what hardware those resolutions need. A sensible approach is to treat the recommended tier as the floor for anything above 1080p.

Storage

The listing asks for 100 GB and an SSD for both tiers. Plan for a bit of headroom, because updates are expected throughout Early Access. XLGAMES said it plans major and minor updates over roughly 9 to 12 months.

Party fighting a glowing-chested lizard giant in flooded stone ruins.
Party fighting a glowing-chested lizard giant in flooded stone ruins.Image: XLGAMES via Steam

Platform

Steam lists Windows only. There is no Mac or Linux build listed. For PS5, Xbox and Steam Deck, see platforms.

Launch and performance fixes already announced

In his October 29 letter, Producer Ham listed fixes made after the Steam Next Fest demo:

  • A shader compilation screen now appears on first launch, so you see the game loading instead of a black screen.
  • Some disconnects and login errors from the demo were fixed.
  • A bug that stopped the game launching alongside certain antivirus software was fixed.
  • Multi-monitor support and fullscreen switching were improved.
  • If upscaling or frame generation does not work on your system, the game now switches the setting automatically and tells you.

The letter also lists 10 UI shortcuts you can rebind and separate camera Y-axis inversion settings for mouse and controller.

Practical tips

  • Let the shader compilation finish on first launch before you judge performance. A sensible approach is to wait for it rather than force-close the game.
  • If you are near the minimum, keep upscaling on Quality, as that is what the minimum target assumes.
  • Install on an SSD. The page says one is required, not just recommended.

XLGAMES has not published a separate graphics preset list or a frame-generation requirement. We will link to player and creator performance reports as they appear.